
Programmer. Collaborator. Learner.
Nolan is a skilled software engineer and game programmer with nearly 10 years of programming experience, including two years in the game development industry. This has given him experience with C#, C++, Python, SQL, Java, JavaScript, and HTML.
When Nolan isn't trying to convince his computer that his last name is in fact not actually "Roger" he is working on improving his programming skills. Throughout his career, Nolan has worked on a diverse range of projects, contributing to games across various genres and platforms. His work includes The Lord of the Rings: Return to Moria, a third-person survival crafting game, Zombies!!! Board Game, a digital adaptation of the popular board game, and an unpublished VR first-person shooter.
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Nolan has extensive experience working with both Unreal and Unity game engines, where he has built gameplay systems, UI elements, and multiplayer functionality. His commitment to continuous learning, problem-solving, and embracing new challenges has driven him to create engaging and immersive gameplay experiences. With a strong foundation in C++, C#, and Python, Nolan thrives in developing dynamic and player-centered game mechanics.
His collaborative skills, including communication, organization, and Git proficiency, have been honed through his varied work experiences. Nolan is dedicated to innovation and delivering high-quality games that resonate with players worldwide, continually pushing himself to grow as a developer and contribute to the creation of memorable and impactful gaming experiences.