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Unreal Capstone Project GitHub Repo

  • Nolan Roher
  • Feb 7, 2020
  • 1 min read

Updated: Feb 10, 2022


This is the link to my senior capstone project's Github Repo, the project has been my primary source of experience with Unreal Engine 4, and has served as a large source of experience managing a larger C++ project. My contribution included coordinating the members of the programming team and communicating with the designers to establish what needed to be worked on, as well as developing the back-end system for the main block puzzles, including both the block rotation involving self-taught use of Quaternions, as well as the grid system for the puzzles that leveraged pointers and arrays in a way that allowed for those without programming skills to be able to able to create an instance of a puzzle grid for use in the levels.


Here's a link to a streamed presentation of the game:

 
 
 

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